Tag » technology
  To say women of color are underrepresented in science and tech fields is a gross understatement. Black women fill just three percent of computing jobs in the U.S. And according to a recent study, despite expressing interest in STEM fields in higher numbers, black women are less likely than their white counterparts to obtain degrees in those fields. Read More
  Barbie is now accessorizing with a cute clutch, small computer, stilettos...and Wifi hardware? Matel has created a new Barbie that can intelligently respond to its owner’s voice. Think Siri from your iPhone, but packed into a disproportionate doll wielded by small children with formative brains. It works by processing the child's voice and sending it through the internet to create a response. Then, at the end of the day the guardian of the child can (optionally) receive an e-mail with the day's conversational highlights. Read More
In recent nifty gadget news, tech industries are releasing more and more products marketed towards women. Unsurprisingly, these new toys are mainly health and fitness trackers designed to be prettier and thus more appealing. Here’s where that aggravates us: First off, making your new fitness trackers look pretty for women because you think a couple of crystals will win us over is dumb. Utility products should  be about utility, not how much you can bling something out. Read More
Frozen bras don’t sound particularly pleasant; Frozen inspired bras sound magical. And they are. The Close Sisters Bra from Japanese lingerie company Triumph, inspired by the close sisters Elsa and Anna from Disney’s Frozen, changes colors when the wearer encounters a buddy also wearing the bra. Read More
    I attended my first game jam ever this weekend at NYU’s Gaming Center and I was incredibly nervous and intimidated. I was invited by one of the ladies of Code Liberation, an all-girl organization that aims to level the playing field in the game world and provides free game programing classes to women in order to create gender equality in the gaming industry. This particular event was hosted by a research center centered around game studies and design, digital culture and interactive art. Read More